The world remembers everything you do.
The Emperor wants to be the only thing it remembers.
Fact sheet
- Title
- Tenth Bell
- Developer
- Michael Bondi
- Platform
- In the browser, on a computer or a phone
- Price
- Free. No ads, and nothing to buy.
- Release
- Season One, Acts I–V: Tuesday, December 1, 2026
- Rating
- Mature 17+: blood, swearing and sexual themes (never explicit, no nudity)
- Website
- thetenthbell.com
About the game
Tenth Bell is a 16-bit-style JRPG that plays in your browser. In Vael, every deed leaves a mark the world keeps. The Gilded Dominion has come for Tallowmere's Tenth Bell, the oldest bell there is, and the town burns. Corin and Isra go after it.
You grow from what you do: swing a hammer and your arm grows strong. Words are keys: learn what people say, then speak it back to open people, doors and fights. The story is dark, and every hit bleeds.
The game runs to thirteen acts, released in seasons. Every act is free. Acts I–IV are out now; the rest follow in whole seasons. Season One (Acts I–V) is about 5–6 hours of main story, more with side quests and secrets.
How it's made
One person makes Tenth Bell: Michael Bondi. He directs every part of it.
- Code, art and sound design. Claude, an AI by Anthropic, writes the code, draws the pixel art and makes the sound effects, under Michael's direction. He plays the game, marks up what's wrong and decides what stays.
- Story. Michael writes the brief: the shape of the story, its themes and how it should end. Claude drafts the scenes from it, and Michael reads and approves every one.
- Music. The score is Michael's own album, The Two Gates, realized with AI assistance.
The game makes nothing with AI while you play: everything you see and hear was made ahead of time. Every act is free.
More on the About page.
The score is original and safe to stream.
Logo
A PNG, made to sit on a dark background. Tap it to download it. Please show it at whole sizes (1x, 2x, 3x) so the pixels stay sharp.
Stills



Tallowmere
The world map
The Overseer, in the Bell Kiln
The Scarp
Knell Abbey
The Threadfen
A fight in the Spool Yards
The ravine heights
Pip, in the siege camp
The Pyre Crow, a hunt
The in-game stills are 1920 × 1080; tap one for the full size. Every still is from Acts I–IV.
Trailer
Trailer coming soon.
Contact
For press and anything else, email support@thetenthbell.com.
